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Review Fireball Island: Curse of Vul-Kar [BASE GAME]

Fireball Island: Curse of Vul-Kar [BASE GAME]

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This immortal classic is bigger, taller, faster, looks like a million bucks, and doubles down on the kinetic mayhem of the original.

30 years later, the players are back, looking for adventure. As guests on the world's worst adventure tourism destination, they will traverse wild terrain, gather snapshots of amazing views, and collect treasure along the way. Get the most stuff and get back to the helicopter. Of course, a certain vengeful fire spirit has other ideas. It's not long before massive fireballs come careening down the paths. Can you make it back at all?

The new version of the game features a larger island, faster marbles, and fully redesigned game play. Players play cards to move their figures, manipulate the features on the island, and unleash Vul-Kar's wrath.

  • 1 Island
  • 1 Vul-Kar figure
  • 4 Fireball marbles
  • 6 Ember marbles
  • 4 Player figures
  • 1 Die
  • 1 Heart of Vul-Kur crystal
  • 1 Ladder
  • 2 Bridges
  • 7 Trees
  • 30 Action cards
  • 12 Snapshot cards
  • 12 Souvenir cards
  • 4 Player reference cards
  • 36 Treasure tokens
  • 1 Lucky Penny token
  • 2 Two-player-game tokens
  • 1 Cataclysm tracker
  • 2 Scrims
  • 1 Maw
  • 1 Hello-Copter
Ages: 7+
Players: 2 - 4
Play Time: 45 - 60 minutes